That Dicey Word Game

No passing. Keep rolling.

Now available online – Buy now
Designed by Jay Bendixen, Natalie Delaney-John & Camille Jasson

Published by That Sound Game – Released 2026

A frantic, dice‑driven guessing game where the dice decide how you give clues. Teams have 60 seconds per turn to get their teammates to guess as many words as possible — no passing, keep rolling. If you get stuck, roll again to change your clue‑type and stay in the round, but beware: opponents can steal your points. Fast, noisy and endlessly replayable — perfect for parties and quick family game nights.

  • 2+ Players
  • 15 Minutes
  • Ages 8+